Gnomon’s Real-Time Short ‘The Voice in the Hollow’ Shows Power of Unreal Engine https://ift.tt/aN09gVM The 10-minute animated African horror fable by instructors Miguel Ortega and Tran Ma - known as Half M.T. Studios - employed hand-drawn and cutting-edge 3D techniques, with tools like ZBrush and Maya for characters and Substance Painter for texturing, and was rendered exclusively in the game engine. Debbie Diamond Sarto

The 10-minute animated African horror fable by instructors Miguel Ortega and Tran Ma - known as Half M.T. Studios - employed hand-drawn and cutting-edge 3D techniques, with tools like ZBrush and Maya for characters and Substance Painter for texturing, and was rendered exclusively in the game engine.

from AWN Headline News https://ift.tt/PBfu6La

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